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» Book of Tales (76 pages)

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Alchemic Dream


 
  Governing of the Dalmite Kingdom
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Croelin 06 edaleth 3199
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  Law, Government and Military

The Dalmite people are led by the Naiir al weh Teila, or the Spirit of the forest. Although born with a birth name, when a woman ascends to this position, her name is changed to Teila and she holds that name until she dies or until she hands her title to her daughter. If the Teila dies without an heir or the heir is unable to lead, the Council will choose the next Teila. Although in the past, the leader could be challenged for her position, this is very rare today. If a challenger does come forth, he or she usually disappears prior to the battle or strange illnesses said to be brought on by Kainna herself causes the challenger to withdraw. All Teila’s are said to be descendents of Llecilia, the earliest known leader of the Dalmites.

The Elder Council is made up of Teila and the Five Daughters of Teila, or the five clan leaders. Also included in the Council are the Naiir al Dal and the Cae Gwea. Often, other trusted advisors are asked to sit in on Council meetings although they do not have voting rights. Teila makes all final decisions, however, in recent times, it is unusual for her to go against the wishes of the Council. It is her desire to keep the Nation united and to protect the Dalmite people from extinction. The support of the other Clan leaders is essential. The Council sets policy for the Nation and settles disputes between clans. Disputes that cannot be settled by the clan councils are often brought before the Elder Council for resolution. Any violations of policy that affect other nations are a matter for the Elder Council. The Council meets at least twice a year in Tilitha although not all the clan leaders can be present at every meeting due to distance.

Each clan consists of approximately 10 tribes although some have more or less. The Namril Gwea presides over a Clan Council, which consists of the tribal leaders of her clan. This council settles local disputes, organized trade within their territory, and handles punishment for tribes who violate the Elder Council Policy. If the clan councils do not deal effectively with renegade tribes within their territory who violate nation-wide policy, the Elder Clan will step in. Within the clan, the Namril Gwea and her clan council set policy and laws that do not fall under the jurisdiction of the Elder Council.

Tribes usually consist of several family units and are led by a Gwea, or tribal chief. The Gwea first deals with all internal matters within the tribe. Those between tribes or those not resolved by the Gwea can be brought before the clan council. The Gwea sets all tribal laws and policy not covered by the Clan council or the Elder Council.

Each tribe has its own warriors and these warriors are pledged to the clan during times of strife. In turn, clans pledge their warriors to Teila and the Dalmite Nation. While the individual Cae Gwea or war chief retain control their individual unit, the Cae Gwea of Tilitha coordinates the united clans during times of war.

Renegade tribes have been common throughout most of Dalmite history. These tribes have for some reason severed their relationship with Tilitha and do not follow a clan leader. Most of these tribes live peaceful existences deep within the woods. A few cause trouble, raiding towns and settlements and going against the policies of the Council. These tribes are often dealt with harshly by Teila and the Elder Council.





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